Patch 4.10

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Patch 4.10

Messaggio Da Admin il 27/9/2014, 15:12

Patch ricca di bugfix e modifiche al bilanciamento:

Disciples now have half the prison time of pretenders
Turn generation performance improvements
Coast & cave income bonus for forts printed
Wooden towers could not be built
No coast fort income bonus during storms or ice
Some pretender cost changes
Caelum can no longer have the Virtue
Berytos coast income bonus 25 -> 10
Star of Heroes can destroy magic armors too
Flails extra bad underwater
Spenta and Gannag lost invulnerability
Ahura of water has reduced retinue
Improved siege message
Casting Iron Walls on sieged castles adds to defence
Regain AP up to at least 2 each round
Some sites can no longer appear in caves
Black Mirror ritual can now only be cast by astral mages
Impassable border type
Crown of Overmight autocasts its spell
New magic items: Champion's Cuirass and Armor of Knights
Spectral Shield protection 7 -> 15
Flying units never get more fatigue than for 20 squares
New hero for Ragha
Random artifacts removed from random events
Temple gem income shown in temple info
New spells known for independents
Arm loss removal from Picus's axe didn't result in drop of magic weapons
'V' to pool blood slaves to a commander
Click pretender name to goto pretender
Moloch can be chosen by Abysia
Axes of rulership only 1 attack, but improved stats
Iron blizzard increased fatigue
Some more spells got blunt/slash/pierce damage
Magma Bolt got a secondary burn effect
Berytos Summon Se'ir now only summons one being
Plants cannot be turned into soulless
Scrying from sites now happens before rituals and battles
Some spell effects were not affected by some scale altering effects
Proper fly rules regarding earthquake immunity
Throne of Air airshield 20 -> 40
Burn damage dependent on size
Improved spell sorting
Transformation Alt 7->6, nature 3->2
Transformation ritual improvements
Knight & Knight Commander sprites updated
Lost eyes and arms did not always heal properly
Scoregraphs can go higher
Shrunken gnomes now get reduced Str/HP as well
Improved sacred rules
Encased in ice could last after battle
Mexican female gods didn't get proper names
Descriptions for Sobek heroes
EA Caelum defense no longer has Iron Crows
Missing slave guardian added for R'lyeh
Rain enchantment now makes it snow in cold provinces
Rain and snow fixes
Rain only doubles the spell's fatigue (not enc) for fire battle spells
Rain heat aura reduction 3 -> 2
New spell: Vermin Feast
Item already forged takes priority over insufficient skill level
Network tried to download nonexisting file after your were eliminated
Communion fatigue drain fix
Scrollbar in province chronicles works now
Rain of Toads research 4->5, cost 10->20, unrest 40->30
Forest Dome research 7->6
Gift of Health research 6->7, nature 5->6
Summon Se'ir -> Scapegoats (summons 2 se'ir)
Dome of Flaming death has a chance of destroying lab
Error if failing to delete old game in network game as well
Death Curse has no magic resistance roll
Return keypress can exit view throne screen
Fata morgana affects team mates too
Fata morgana PD only works in friendly dominion
Mechanical Militia and Guardians of the Deep affects team mates too
Improved weapon info for lesser swallow
Summon giant rituals cheaper
Unburied corpses decay slightly faster
Resistances against shock/cold stun didn't work properly
Gift of Kurgi protective force 10 -> 20
Typos fixed
Many stat fixes

AI
Improved AI spell targeting regarding MR
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Data d'iscrizione : 16.03.14

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